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Tag Archives: Santa Monica Studios

Patrick Murphy from Sony’s Santa Monica Studio has showcased some incredible character models from God of War: Ascension. The software used to sculpt these exceptionally detailed models is Pixologic’s digital sculpting and painting program ZBrush. These and many more awesome character and environment renders have a thread over on ZBrush Central, featuring work by Murphy along with James VanDenBogart, Katon Callaway, Bryan Wynia, Dustin Blattner, Nick Reynolds, Jose Zavala and Jay Machado.

Read on to see a selection of the images below.

 

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After a short New Year hiatus AOTG is back and there is loads to catch up on. First up is the God of War Ascension concept art created by Sony’s Santa Monica Studio. They depict the game environments containing sandy hued rocky outcrops set against grey blue skies. The carpeted rooftops over market stalls and Arabic style buildings cut into cliff sides give way to massive animal head carvings in the rock face.

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