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Three game designers from EA’s Australian studio Firemint have formed a new indie outfit, Loveshack Entertainment. Their first project, Framed, is an interactive comic strip for tablet and mobile devices. The motion graphic concept video below really shows the potential of narrative manipulation as a game mechanic. It also shows how cool it could look. Imagine playing out your favourite comic strip or graphic novel in this format.

Framed is a novel, dramatic, panel-shifting game experience where every panel tugs on the outcome of the story. Presented as a storyboard each panel depicts an important action/event. Players must rearrange the order of the panels to change the delivery and outcome of the narrative. With each action framed by the last, context is everything.

By touching, dragging and otherwise manipulating story panels, the player changes the sequence of events, altering the narrative outcome and helping the man escape. The game’s simple, core mechanic of re-arranging story panels to navigate each scene is based on a deep understanding of how narratives play out. Namely, each meaningful event in a story is defined not only by the action taken, but more importantly, the context in which that action occurs.

Framed launches in 2013 across multiple platforms including PC/Mac, tablets and phones.

 

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