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Tag Archives: God of War

Patrick Murphy from Sony’s Santa Monica Studio has showcased some incredible character models from God of War: Ascension. The software used to sculpt these exceptionally detailed models is Pixologic’s digital sculpting and painting program ZBrush. These and many more awesome character and environment renders have a thread over on ZBrush Central, featuring work by Murphy along with James VanDenBogart, Katon Callaway, Bryan Wynia, Dustin Blattner, Nick Reynolds, Jose Zavala and Jay Machado.

Read on to see a selection of the images below.

 

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Imaginary Forces takes the videogame cinematic to a new level with Sony’s God of War live action trailer. Is it any further removed from the game than a rendered cinematic? Or is it a forerunner to a movie? Read the blurb, then watch the trailer.

What drives a warrior to relentless brutality? Deceived into murdering his beloved wife and child by Ares, the brutal warrior Kratos of Sony’s “God of War” video game series has endlessly sought to avenge the unthinkable deed he was tricked into committing. Director Karin Fong peers past the gruesome ferocity to uncover the genuine humanity and emotion brought on by this pivotal moment in the affecting 2:00 live action trailer “From Ashes” for the launch of Sony’s “God of War: Ascension” title, produced direct-to-client.

See below for a visual FX breakdown of the scene in Allan McKay’s 2013 Reel as well as Imaginary Forces’ Blood and Ink teaser for God Of War Ascension.

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After a short New Year hiatus AOTG is back and there is loads to catch up on. First up is the God of War Ascension concept art created by Sony’s Santa Monica Studio. They depict the game environments containing sandy hued rocky outcrops set against grey blue skies. The carpeted rooftops over market stalls and Arabic style buildings cut into cliff sides give way to massive animal head carvings in the rock face.

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