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Tag Archives: cinematic

3D World have taken an in-depth look into Blur Studio’s epic cinematic trailer for The Elder Scrolls Online.

After watching this truly awesome cinematic, that’s got fantastic CG characters and scenery, cool VFX and animation, and more werewolves and extendable wooden ladders than you could shake a stick at, we caught up with Blur Studio’s Senior CG supervisor Jerome Denjean to ask him some technical details…

Their pipeline includes 3DS Max for layout, modeling, lighting and rendering; Softimage XSI for rigging and animation; ZBrush, Mudbox and Mari for modeling and texturing, V-Ray 2.0 for rendering; Eyeon’s Digital Fusion for compositing and Ornatrix for the CG hair creation.

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Imaginary Forces takes the videogame cinematic to a new level with Sony’s God of War live action trailer. Is it any further removed from the game than a rendered cinematic? Or is it a forerunner to a movie? Read the blurb, then watch the trailer.

What drives a warrior to relentless brutality? Deceived into murdering his beloved wife and child by Ares, the brutal warrior Kratos of Sony’s “God of War” video game series has endlessly sought to avenge the unthinkable deed he was tricked into committing. Director Karin Fong peers past the gruesome ferocity to uncover the genuine humanity and emotion brought on by this pivotal moment in the affecting 2:00 live action trailer “From Ashes” for the launch of Sony’s “God of War: Ascension” title, produced direct-to-client.

See below for a visual FX breakdown of the scene in Allan McKay’s 2013 Reel as well as Imaginary Forces’ Blood and Ink teaser for God Of War Ascension.

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Bethesda Softworks have released a ridiculously epic cinematic trailer for The Elder Scrolls Online – The Alliances. The level of detail is astonishing and will obviously bear no resemblance to the actual gameplay visuals. Definitely worth five minutes of your time.

 

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PLATIGE Image, the Warsaw based Visual Effects house, have uploaded a great deal of development material from Cyberpunk 2077 on their Behance page. The videogame developed with CD Projekt RED is based on the work by Mike Pondsmith in the 80’s and 90’s. The original inspiration for the story was his desire to recreate the technology and dark, film noir style of Blade Runner. That influence in the game artwork is unmistakable. Take a look through the concept art, character at, environment art, 3D work and some nice user interface graphics as well.

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There’s no doubt that Crysis 3 looks like it will absolutely stunning. A game verging on cinematic quality. So then, a chance to have a good look behind the scenes of this hyper-realistic first-person shooter is just too good to miss. The Creators Projects are running a new five-part series exploring the creative process behind some of today’s most popular video games, co-developed with leading game magazine, Kill Screen. This first episode is certainly worth 7 minutes of your time.
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Kook Ewo has designed the end titles sequence for Silent hill 2, the movie based on the survival horror game created by Team Silent for Konami. Ewo also directed the end titles for the first Silent Hill movie. Chez Eddy created the VFX for this creepy and slightly odd video.

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The opening cutscene is now online from the creators of the Halo 4 game, 343 Industries. Once again, like the Medal Of Honor Warfighter trailer, I am amazed to see just how convincing 3D artwork and animation has become. Uncanny alley seems like just a distant memory now. I genuinely wondered if the Dr. Halsey footage was real for a moment. Incredible work.

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EA have launched a trailer for Medal Of Honor Warfighter that is, in places, simply stunning. So much so that it’s difficult to believe that it is actual gameplay footage. As with the recent Metal Gear Solid: Ground Zeroes trailer, the foreground characters are incredibly detailed and beautifully animated, with lighting effects and dusty atmospheres masking the less detailed background environments. Definitely worth a watch.

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Kojima Productions have released a new gameplay trailer for Metal Gear Solid: Ground Zeroes and it’s every bit as epic, cinematic and self-indulgent as you would expect. It appears Hideo Kojima has been taking lighting tips from JJ Abrams as lens flares adorn the entire 10 minute video. The trailer opens with some impressive weather effects, including falling rain and mist, as well as the realistic clothing movements in the gusts of wind. The moody lighting, lens blurs and bokeh effects all contribute to the cinematic quality. All the more impressive if this really is all achievable on the PS3 using their much vaunted Fox Engine.

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