Welcome to the Art Of The Game Blog for art and design inspiration from the videogame industry.

Tag Archives: Blizzard

VFX artist Jose Jacas was hired by Blizzard Entertainment Europe to make a trailer for the Starcraft 2: Heart of the Swarm Expansion event in Versailles, France. The result is a fun integration of real world and game world action.

The concept was to create a Zerg invasion of the city, integrating 3D models from the Starcraft in-game cinematics into real environments filmed on location. Character animations were re-used from the game cinematics, with a few additions and tweaks by myself where needed. PFTrack was used, to a very high standard, for the 3D Tracking. Maya was utilised to create the animation and lighting, with some Cinema 4D help. Finally, it was all composited in Nuke with some After Effects/Particular bits.

Impressive work. Watch the final video below.

 

Read more »

Hope you enjoyed the Art Of The Game Blog for art and design inspiration from the videogame industry.