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Tag Archives: 3D World

The latest 3D World is a game dev issue with in-depth features and tutorials for creating game art. In particular, there’s an article on Sony’s brand new multiplayer game engine, ForgeLight, and a lesson on how to model game characters in 3DS Max.

 

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3D World have taken an in-depth look into Blur Studio’s epic cinematic trailer for The Elder Scrolls Online.

After watching this truly awesome cinematic, that’s got fantastic CG characters and scenery, cool VFX and animation, and more werewolves and extendable wooden ladders than you could shake a stick at, we caught up with Blur Studio’s Senior CG supervisor Jerome Denjean to ask him some technical details…

Their pipeline includes 3DS Max for layout, modeling, lighting and rendering; Softimage XSI for rigging and animation; ZBrush, Mudbox and Mari for modeling and texturing, V-Ray 2.0 for rendering; Eyeon’s Digital Fusion for compositing and Ornatrix for the CG hair creation.

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