Welcome to the Art Of The Game Blog for art and design inspiration from the videogame industry.

Another day, another slew of E3 2013 game trailers. Here we can see both of the Call Of Duty: Ghosts gameplay videos, ‘Into The Deep’ and ‘No Man’s Land’, that featured in the ‘All Access Gameplay Preview’, except without the 20 minutes of tedious plastic presenters waffle. The Remember Me Neo Paris 2084 Trailer is a lovely motion graphics piece showing the differences between modern day Paris and the imagined futuristic version of the game setting. The Watch Dogs – “Exposed” and Thief 4 trailers are beautifully rendered cinematics. Finally the Wolfenstein: The New Order trailer is … erm, well a bit odd, but worth a watch. Read on to see all six videos.

 

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Here is the second batch of E3 2013 game trailer goodies. In this selection we have long-awaited sequels and some brand new titles. It’s shaping up to be a great year ahead for gamers with some beautiful looking games for both current and next-gen consoles. Read on to see six more game trailers.

 

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E3 2013 is in full swing and the internet is awash with next-gen console specs, corporate hyperbole and fanboy rivalry. More importantly, there is also a veritable shedload of amazing looking game trailers. This is the first in a series of round ups to whet your appetite featuring a mix of next-gen teasers, cinematic and gameplay trailers.

 

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GamesHQMedia has posted a six-minute gameplay video of Watch Dogs, the Ubisoft action game that utilises a smart, in-game user interface to manipulate the near-future Chicago environment. It’s fascinating to see the GUI so deeply integrated into the 3D environment.

In Watch Dogs, players will assume the role of Aiden Pearce, a new type of vigilante who, with the help of his smartphone, will use his ability to hack into Chicago’s central operating system (ctOS) and control almost every element of the city. Aiden will be able to tap into the city’s omnipresent security cameras, download personal information to locate a target, control systems such as traffic lights or public transportation to stop a chase, and more. The city of Chicago is now the ultimate weapon.

Read on to see the gameplay video and screenshots.

 

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Bungie have announced that they are developing Destiny for PS4 and PS3 as well as releasing two videos featuring the first gameplay footage and some striking new concept art to add to the previously leaked material. The artwork proved so inspiring to Russian designer Ilya V. Boykov he created his own Destiny art in motion animated trailer.
 
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Square Enix and Crystal Dynamics have released an 11 minute gameplay walkthrough from next months’ new Tomb Raider reboot.

Monastery Escape Gameplay Walkthrough
Lara makes her way from a Monastery to the edge of a Scavenger shanty town, using the environment to succeed in brutal combat.

Whilst displaying new game features, such as gunplay and the ‘fluid’ cover system, it also shows off some the environments. A mountainside crash site, river rapids and the shanty town are richly detailed and atmospheric, but are they in the same league as Uncharted or Far Cry? Laura’s face also looks a little light in detail, almost like a rubber mask in the cinematic cut scenes. Certainly not as appealing as the concept art suggested.

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EA have launched a trailer for Medal Of Honor Warfighter that is, in places, simply stunning. So much so that it’s difficult to believe that it is actual gameplay footage. As with the recent Metal Gear Solid: Ground Zeroes trailer, the foreground characters are incredibly detailed and beautifully animated, with lighting effects and dusty atmospheres masking the less detailed background environments. Definitely worth a watch.

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2K Games have given us a new take on the gameplay trailer with XCOM: Enemy Unknown. It’s an interactive YouTube video that allows viewers to ‘play’ the game by clicking the on-screen boxes to make game choices. It kind of reminds me of the Choose your own adventure books I read as a nipper, except with XCOM you can blow an alien’s brainstem across the street. Nice. Definitely worth a look, especially for the lovely interface in the rain effects.

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Oddworld: Abe’s Oddysee, released way back in 1997, was a truly beautiful, imaginative and fun game. There is a great ‘Behind The Classics’ article about it over on the Playstation blog. Now though, we have a HD remake to look forward to and, to my great relief, it looks as though they have made a great job of converting all those lovely parallax scrolling environments into HD 3D. Especially considering these are Pre-Alpha visuals. Very tasty!

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Kojima Productions have released a new gameplay trailer for Metal Gear Solid: Ground Zeroes and it’s every bit as epic, cinematic and self-indulgent as you would expect. It appears Hideo Kojima has been taking lighting tips from JJ Abrams as lens flares adorn the entire 10 minute video. The trailer opens with some impressive weather effects, including falling rain and mist, as well as the realistic clothing movements in the gusts of wind. The moody lighting, lens blurs and bokeh effects all contribute to the cinematic quality. All the more impressive if this really is all achievable on the PS3 using their much vaunted Fox Engine.

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Hope you enjoyed the Art Of The Game Blog for art and design inspiration from the videogame industry.