Welcome to the Art Of The Game Blog for art and design inspiration from the videogame industry.

Monthly Archives: February 2015

ArtStation – Hugo Beyer http://bit.ly/1AGaDdp #GameArt #TheOrder1886 – Sr. Environment Texture Artist at Ready at Dawn, Hugo Beyer, has released a series of props, materials and sculpts from stunning cinematic PS4 game, The Order 1886.

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These Gorgeous Game Panoramas Were Captured With the Xbox One’s Screenshot Tool – GameSpot http://l.gamespot.com/1A0Xxna #GameArt #Environments – Five sweeping images taken during sojourns across the sun-kissed Himalayas of Far Cry 4 and the brooding alien wastelands of Halo 4.

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Things get weird when an artist collective makes a video game #GameArt #GameDev – KO-OP Mode is an artist collective and game development studio that takes inspiration from independent music labels, inviting creative people to build their own projects and support one another in a single space.

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Art of the Day: Kickstarter Project Offers Epic Video Game Boss Fight Prints – The Daily What #FanArt #BossFight – This project consists of three illustrations that recreate the nervous excitement that meant reaching a game’s hard earned final moments.

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Concept Art World » Destiny Concept Art by Ryan DeMita http://bit.ly/1L43Crg #CharacterArt # Destiny – Concept artist Ryan DeMita has posted some of the concept artwork he created for created for Destiny. Ryan has also worked on video game titles such as Guild Wars 2 and Halo Reach.

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Concept Art World » Killzone Shadow Fall Concept Art by Richard Dumont http://bit.ly/1KSw51l #ConceptArt #Killzone – Concept artist Richard Dumont was kind enough to share some of the 2D and 3D concept designs he created for Killzone Shadow Fall, developed by Guerrilla Games.

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The Elder Scrolls Online | ConceptReel – Concept Art http://bit.ly/1z4mf6O #ConceptArt #ElderScrolls – The Elder Scrolls Online is a massively multiplayer online role-playing video game developed by ZeniMax Online Studios. As with other games in The Elder Scrolls franchise, the game is set in the continent of Tamriel and features a storyline indirectly connected with the other games.

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Uncharted 2 | SketchUp http://bit.ly/1zBRCcR #BehindTheScenes #Uncharted – Art Director, Robh Ruppel, explains how he used Google SketchUp to help conceptualize the look and feel of the award-winning video game, Uncharted 2.

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New Concept Art for Rise of the Tomb Raider Debuts http://bit.ly/1yZRWON #ConceptArt #TombRaider – A good concept for Tomb Raider tends to have those things: interesting composition, mood and atmosphere, and a sense of mystery and intrigue.

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Hope you enjoyed the Art Of The Game Blog for art and design inspiration from the videogame industry.