Welcome to the Art Of The Game Blog for art and design inspiration from the videogame industry.

Yearly Archives: 2013

Aqua Kitty Milk Mine Defender: Art Creation Process – The game was made by a small team comprising of Dugan (Art), Gabor (Code) with the box art created by David Hankin.

http://bit.ly/1hrdwp9

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If Pixar Characters Starred In Our Favorite Games… – Toy Story x Mass Effect, for example…it feels so right, no? It’s not the only mash-up renegade21’s concocted. Here are a few more. Enjoy!

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5 things you need to know about the tech of AC4 – To cater for the old and the new, Ubisoft further developed its AnvilNext engine to deliver improvements in seamless world play, ocean and environmental sims and lighting. Here’s a look at five of the tech developments that will be featured in the game.

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Making of Ryse Son Of Rome Cinematic by Platige Image – Platige Image presents the making of Legend of Damocles, their impressive game cinematic made for Ryse, Son of Rome by Crytek on Xbox One

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TITANFALL Collector’s Edition revealed – Titanfall: Collector’s Edition will include a full-size art book featuring more than 190 pages of rare concept art, and an exclusive full-size schematic poster of the Atlas titan.

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Contrast Concept Art by Whitney Clayton – Concept artist Whitney Clayton was kind enough to share some of the concept art that she created for Contrast, a puzzle platform video game developed by Compulsion Games.

http://bit.ly/HfbzxM

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Where Halo, Star Wars & Warhammer Meet

Kai Lim is part of Imaginary Friends, a concept studio in Singapore which has worked with DC Comics, Sony, Nike, EA, Valve, Square Enix, Ubisoft, Capcom…OK, look, everyone.

http://bit.ly/1737ebf

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Hope you enjoyed the Art Of The Game Blog for art and design inspiration from the videogame industry.