Welcome to the Art Of The Game Blog for art and design inspiration from the videogame industry.

Monthly Archives: November 2013

Assassin’s Creed IV Black Flag Concept Art by Raphael Lacoste and Donglu Yu http://bit.ly/1gw5NY1 – Senior Art Director Raphael Lacoste and Concept Artist Donglu Yu were kind enough to let us showcase some of their work for Assassin’s Creed IV Black Flag.

http://bit.ly/1d3hQY2

Link posted via the Art of the Game facebook page

Watch: James Mangold Directed ‘Call of Duty: Ghosts’ Game Trailer – For the forthcoming release of Call of Duty: Ghosts, The Wolverine director James Mangold is behind the camera, following a group of four friends as they make their way through various settings rife with gunfire and explosions, starring Megan Fox.

http://bit.ly/1d3hjFF

Link posted via the Art of the Game facebook page

New EVE dev video shows off Rubicon features | Massively – Highlights the deployable structures, the Isis project (which puts tons of information about factions, ships, and ship groups at your fingertips in game), and the new Sisters of Eve ship.

http://bit.ly/1d3fAAa

Link posted via the Art of the Game facebook page

What if Star Wars was made by Nintendo instead? – This reinterpretation sees the like of Link, Mario, and crew taking on Ganondorf to save Prince Peach, and to take down Majora’s Moon. All the little nods to Nintendo games are extremely adorable.

http://bit.ly/1a78Hgy

Link posted via the Art of the Game facebook page

A Link Between Worlds concept art is so pretty it hurts – Nintendo has rounded up a new handful of concept art from the upcoming ‘The Legend of Zelda: A Link Between Worlds’ to give all of us a peek into the vision behind the game.

http://bit.ly/19xztzn

Link posted via the Art of the Game facebook page

Interview with Alien Apple Studios | Concept Art JobsConcept Art Jobs – Alien Apple Studios, a concept design studio based in Northwest England is currently a 2 person team made up of founders Donna and Stuart Jennett.

http://bit.ly/1ghBfca

Link posted via the Art of the Game facebook page

François Baranger is a French freelance illustrator, concept artist and artistic director who has an impressive portfolio of work for both movies and video games. Some of the titles he has worked on include Prince Of Persia, Sands Of Time, GI Joe, Rise Of The Cobra, Harry Potter And The Deathly Hallows and Quantic Dream‘s Heavy Rain. Here we are looking at his game artwork for the latest Quantic Dream title, Beyond: Two Souls.

Read on to see the Beyond: Two Souls concept art.

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