Super Famicom: The Box Art Collection by Super Famicom Guy — Kickstarter http://kck.st/1qjkstC #boxart #famicom — The greatest covers and iconic games of the 16-bit era, photographed in their original Japanese boxes, with descriptions of each across 204 pages.
A Book That Showcases The Beautiful Environments In Video Games — http://bit.ly/1tkAnYD #environment #gameart — The creatives Alexander Venusand Christian Ernst came up with a cool book that showcases the beautiful environments in video games.
Alien: Isolation — Creating the Cast Trailer — YouTube http://bit.ly/1rdGBI3 #CharacterArt #AlienIsolation — Learn how SEGA went about creating the cast for Alien: Isolation in this trailer.
The new Unreal Tournament looks incredible, see it in motion | Polygon http://bit.ly/1rcNj0O #UnrealTournament #gameart — Take a look at the first work-in-progress concept art by the Unreal Tournament art team as they talk about visual clarity in the new game.
Concept Art World » Kalen Chock http://bit.ly/1qmP7Uo #conceptart — Kalen Chock is a Visual Development Artist currently working on his own tactical RPG with Coda Games that will be released on Steam and PS4.
Beautifully illustrated Okami game prints by Cook & Becker — News — Digital Arts http://bit.ly/1xLUQHM #gameart #okami — Capcom and Cook & Becker have created a collection of beautifui limited-edition art prints for the remastered HD version of the PS2 classic game Okami, which was known for its original visual design, Japanese sumi-e inspired cel-shaded artwork and its Celestial Brush gameplay.
Concept Art World » Carlos NCT http://bit.ly/1qc8Hmr #conceptart — Carlos NCT is concept artist currently working for Spanish game developer, MercurySteam Entertainment. His list of projects include Konami’s Castlevania: Lords of Shadow 2 and RPG games such as Traveller, Legend of the Five Rings and Dragon Age.
fxpodcast #275: Art direction in games | fxguide http://bit.ly/1qbz0ZP #ArtDirection — An interview Robh Ruppel, art director at Naughty Dog, about the role of art direction and production design in computer games. Ruppel has worked as a production designer and concept artist in both games and feature films – you can see his personal website here; http://bit.ly/1qbz3Vt.
Gallery Of Concept Art From Dragon Age: Inquisition http://bit.ly/1xpuPyM #conceptart — Featuring hundreds of never-before-seen artworks and captions from the developers themselves, this volume offers revealing insight into the inspiration and creation of every facet of Dragon Age: Inquisition.