ArtStation — Hugo Beyer http://bit.ly/1AGaDdp #GameArt #TheOrder1886 — Sr. Environment Texture Artist at Ready at Dawn, Hugo Beyer, has released a series of props, materials and sculpts from stunning cinematic PS4 game, The Order 1886.
These Gorgeous Game Panoramas Were Captured With the Xbox One’s Screenshot Tool — GameSpot http://l.gamespot.com/1A0Xxna #GameArt #Environments — Five sweeping images taken during sojourns across the sun-kissed Himalayas of Far Cry 4 and the brooding alien wastelands of Halo 4.
Things get weird when an artist collective makes a video game #GameArt #GameDev — KO-OP Mode is an artist collective and game development studio that takes inspiration from independent music labels, inviting creative people to build their own projects and support one another in a single space.
Art of the Day: Kickstarter Project Offers Epic Video Game Boss Fight Prints — The Daily What #FanArt #BossFight — This project consists of three illustrations that recreate the nervous excitement that meant reaching a game’s hard earned final moments.
Concept Art World » Destiny Concept Art by Ryan DeMita http://bit.ly/1L43Crg #CharacterArt # Destiny — Concept artist Ryan DeMita has posted some of the concept artwork he created for created for Destiny. Ryan has also worked on video game titles such as Guild Wars 2 and Halo Reach.
Concept Art World » Killzone Shadow Fall Concept Art by Richard Dumont http://bit.ly/1KSw51l #ConceptArt #Killzone — Concept artist Richard Dumont was kind enough to share some of the 2D and 3D concept designs he created for Killzone Shadow Fall, developed by Guerrilla Games.
The Elder Scrolls Online | ConceptReel — Concept Art http://bit.ly/1z4mf6O #ConceptArt #ElderScrolls — The Elder Scrolls Online is a massively multiplayer online role-playing video game developed by ZeniMax Online Studios. As with other games in The Elder Scrolls franchise, the game is set in the continent of Tamriel and features a storyline indirectly connected with the other games.
Uncharted 2 | SketchUp http://bit.ly/1zBRCcR #BehindTheScenes #Uncharted — Art Director, Robh Ruppel, explains how he used Google SketchUp to help conceptualize the look and feel of the award-winning video game, Uncharted 2.
New Concept Art for Rise of the Tomb Raider Debuts http://bit.ly/1yZRWON #ConceptArt #TombRaider — A good concept for Tomb Raider tends to have those things: interesting composition, mood and atmosphere, and a sense of mystery and intrigue.