Welcome to the Art Of The Game Blog for art and design inspiration from the videogame industry.

ArtSta­tion — Hugo Beyer http://bit.ly/1AGaDdp #GameArt #TheOrder1886 — Sr. Envir­on­ment Tex­ture Artist at Ready at Dawn, Hugo Beyer, has released a series of props, mater­i­als and sculpts from stun­ning cine­matic PS4 game, The Order 1886.

http://ift.tt/1DOgXTY

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These Gor­geous Game Pan­or­a­mas Were Cap­tured With the Xbox One’s Screen­shot Tool — GameS­pot http://l.gamespot.com/1A0Xxna #GameArt #Envir­on­ments — Five sweep­ing images taken dur­ing sojourns across the sun-kissed Him­alayas of Far Cry 4 and the brood­ing alien waste­lands of Halo 4.

http://ift.tt/1Ao1KpN

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Things get weird when an artist col­lect­ive makes a video game #GameArt #Game­Dev — KO-OP Mode is an artist col­lect­ive and game devel­op­ment stu­dio that takes inspir­a­tion from inde­pend­ent music labels, invit­ing cre­at­ive people to build their own pro­jects and sup­port one another in a single space.

http://ift.tt/1DcRmBk

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Art of the Day: Kick­starter Pro­ject Offers Epic Video Game Boss Fight Prints — The Daily What #Fan­Art #Boss­Fight — This pro­ject con­sists of three illus­tra­tions that recre­ate the nervous excite­ment that meant reach­ing a game’s hard earned final moments.

http://ift.tt/1DMVoBp

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A Video Game Art Book That Also Helps People #Fan­Art #Bliz­zard — The video game art book fea­tures fan art drawn up by some of the video game industry’s best and most accom­plished artists.

http://ift.tt/1a0E7df

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Concept Art World » Des­tiny Concept Art by Ryan DeMita http://bit.ly/1L43Crg #Char­ac­ter­Art # Des­tiny — Concept artist Ryan DeMita has pos­ted some of the concept art­work he cre­ated for cre­ated for Des­tiny. Ryan has also worked on video game titles such as Guild Wars 2 and Halo Reach.

http://ift.tt/1FSmarK

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Concept Art World » Killzone Shadow Fall Concept Art by Richard Dumont http://bit.ly/1KSw51l #Con­cept­Art #Killzone — Concept artist Richard Dumont was kind enough to share some of the 2D and 3D concept designs he cre­ated for Killzone Shadow Fall, developed by Guer­rilla Games.

http://ift.tt/1ColC9d

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The Elder Scrolls Online | Con­ceptReel — Concept Art http://bit.ly/1z4mf6O #Con­cept­Art #Eld­er­Scrolls — The Elder Scrolls Online is a massively mul­ti­player online role-playing video game developed by Zen­iMax Online Stu­dios. As with other games in The Elder Scrolls fran­chise, the game is set in the con­tin­ent of Tam­riel and fea­tures a storyline indir­ectly con­nec­ted with the other games.

http://ift.tt/1Ag5MAQ

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Uncharted 2 | SketchUp http://bit.ly/1zBRCcR #BehindTheS­cenes #Uncharted — Art Dir­ector, Robh Rup­pel, explains how he used Google SketchUp to help con­cep­tu­al­ize the look and feel of the award-winning video game, Uncharted 2.

http://ift.tt/1zCjZHO

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New Concept Art for Rise of the Tomb Raider Debuts http://bit.ly/1yZRWON #Con­cept­Art #TombRaider — A good concept for Tomb Raider tends to have those things: inter­est­ing com­pos­i­tion, mood and atmo­sphere, and a sense of mys­tery and intrigue.

http://ift.tt/1zoRPeA

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Hope you enjoyed the Art Of The Game Blog for art and design inspiration from the videogame industry.